Saturday, August 29, 2026

Changeling

Changeling
OR:
"What if Whimsical Mountain-style Elf, but all A-templates?"

+1 MD per Template
A. Claws // Hands.
A. Lairs // House.
A. Noise // Words. 
A. Magic // Roles.

Magic Dice: Your Magic Dice are lost on a rolling 4+ with them, but are recovered upon spending an hour cavorting in the moonlight. Whenever you roll doubles, you must do whatever is within your power to flip the template that let you roll.

Claws: You have sharp claws, teeth, horns or other natural weapons, dealing 1d6 damage. You may roll Magic Dice to add +[dice] to each attack this for the next [highest] rounds. Flip to Hands if you ever try to use a tool for anything.

Hands: You have human hands, proficient with the tool you took up when flipping to this template. You may roll Magic Dice to add +[dice] to rolls made with this tool for the next [highest] rounds. Flip to Claws if you go a week without using tools.

Lairs: You are adapted to wherever you last slept, freely moving about and resisting any environmental hazards. On sleeping, roll all of your unused MD and heal [sum] extra health in the night. Flip to House if you sleep in a home with a human in it.

House: You have a home where you sleep. The people who live there all agree that you are supposed to be there. You may invest MD to change [dice] features to match your new family. Flip to Lairs if you sleep at least a mile away from any human being.

Noise: When you make a loud noise, humans are either scared or delighted. Choose when making the noise. You can communicate tolerably well with anything that can talk via non-verbal means. Flip to Words if you ever try to read, write or speak.

Words: You can speak eloquently, or at least endearingly. Spend MD to add up to [dice] to a reaction roll, or to attempt a new one with [sum] as the result. Flip to Noise if you ever go a week without reading, writing or speaking in any language.

Magic: You have a Heartspell, which you can cast with your MD, fixed upon gaining this template. If you ever take up a human job, office or vocation, flip to Roles. Flipping over to Roles does not remove your Heartspell or your ability to cast it.

Works: You have a specific role in human society which is immediately recognizable to any human that you meet. They will insist that you carry it out immediately. If you go a week without tending to your human job, office or vocation, flip to Magic.

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