Make Necromancy Evil Again!
A pamphlet with the scowling face of a lich on the front, decrying the hypocrisy of so-called 'necromantic ethics'.
* You can cause pain akin to being jabbed with a needle by pointing at someone. No damage.
* Each time you study this book, you receive an invitation from a lich, vampire or evil wizard who would be pleased to have such an up-and-coming menace to society come around for a visit.
* Roll 1d4, you gain the following spell: Dark Banquet, Grim Company, Vampiric Touch, Vision of Agony.
(In the style of a Salty Goo spellbook.)
Dark Banquet
Range: Touch. Target: [sum] corpses. Duration: Permanent.
The caster poses one or more corpses as if they were about to eat a meal. Each must have a seat, at least three full rations worth of meat, at least a quart of blood and all dishes and cutlery necessary to eat the provided meal. If done correctly, up to [dice] living guests of honor can be named and up to [sum] dead guests will rise from the dead as skeletons who seek to slay all living creatures who were not guests of honor. The skeletons are not otherwise controlled.
Grim Company
Range: 20'. Target: [sum] HD. Duration: Permanent.
The caster lays a curse on a group of creatures. Three nights after any group member dies, the spectre of every dead group member will emerge at the site of the death and begin hunting the closest living member of the group. Spectres retain all of the abilities they had in life, but can walk through organic (wood or cloth but not stone or metal) walls. This curse is subtle; it does not seem to have had any obvious effects until the first victim rises up as a spectre.
Vampiric Touch
Range: Touch. Target: One creature. Duration: [highest] days.
The caster lays a curse on a victim, sapping all warmth and life from them. For the duration of the curse, the caster may choose to absorb the benefits of all food, drink, warmth, rest and entertainment that the target partakes in while letting the victim go hungry, thirsty, cold, tired and/or bored. The victim automatically knows that the caster can suppress the effects of the curse at will but that killing the caster will see the curse active for its full duration.
Vision of Agony
Rage: 20'. Target: One creature. Duration: One Hour.
The next time the target is struck, they roll on the Death and Dismemberment chart as if they had no hit points remaining and experience a lifelike vision of the result. The caster also learns which injury was rolled. If the victim falls below [sum] hit points in the next hour, the result immediately comes true, with the victim either dying or suffering the indicated injury.
Monday, May 18, 2026
[GLOG] Make Necromancy Evil Again!
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[GLOG] Make Necromancy Evil Again!
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